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Blades, arrows and staves » Mounted and other positional advantages » 3/12/2014 3:47 am

Xavi
Replies: 19

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Hi!

I have thrown the ball to my fellow RPG players regarding BoL. The response has been a rukus of agreement about the imperative need to play it. What happened is that they decided to throw back a curve ball my way and say that they do not want rough northern barbarians of Thongor's and Conan's style, but to play ostrich riders and men from malakut. OK so far, no biggie. It seems we will be raiding in the first session, or escaping captivity after being captured in the prologue.

One of them asked me what advantage would his ostrich provide in combat while charging. I pointed out to the war cry boon, but the rest of the troupe seems keen on wanting some advantage for being mounted (*if* they are mounted in the first place, of course). So here I throw the question to you: how would you model the advantage of cavalry vs infantry in the game? 3D6 (take best 2), +1 armor, +1 to the roll to hit, ... nothing at all...?

Ganging up would be another question here (probably with the same answer), since I just reread young Thongor, and they bring him down by sheer piling on more than once.

Thx

Cheers,
Xavi
 

Suggestions » Editing functions not seen » 3/12/2014 12:51 am

Xavi
Replies: 2

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+1 for the Editing options being available. I am not a native English speaker, and I would appreciate being able to come back to edit how I wrote some stuff to make it more understandable or to correct typos, specially since the forum does not seem to support the web browser correctors available in most php boards.

Cheers
Xavi

General rules (Legendary and before) » Advantage? » 3/11/2014 11:37 am

Xavi
Replies: 10

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Yes, saw the fact that you use careers out of combat. I have no issue with that. I find it a good system in fact What I was having difficulty is with the meaning of "Advantage / bonus" (they are used interchangably in the text) in terms of rules. As far as I can tell, the rules never specify what it means "to apply a bonus/advantage", and this is why I was asking.

So it means it adds the Career rank to whatever (if suitable, of course). Cool. Thanks for clarifying.

Cheers,
Xavi

General rules (Legendary and before) » Advantage? » 3/11/2014 7:40 am

Xavi
Replies: 10

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Yes, I am aware of that What I am saying is that I have not found anywhere in the book where it says what happens when you *do* get an advantage for whatever reason, either in or out of combat (you could get a social advantage, for example). Having an advantage is alluded several times in the text, but I cannot see what it implies.

Does it act like a Boon? A boon *is* described [page 25, along with flaws] but an Advantage does not seem to be defined anywhere from a mechanical point of view.

General rules (Legendary and before) » Advantage? » 3/11/2014 6:19 am

Xavi
Replies: 10

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I was rereading BoL (Legendary edition) in preparation for this weekend's game when I noticed that there is quite a few entries (specially in the careers section) talking about obtaining/having an advantage, but then I found nowhere what does that imply.

Does advantage provide a 3D (pick 2 highest) roll or is there another mechanic about that?

Thanks
Xavi

General discussion » What RPG(s) are you playing/running/planning? » 3/11/2014 12:08 am

Xavi
Replies: 159

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Wow then! Quite some die rolling there, then! Bloody encounters!

General discussion » What RPG(s) are you playing/running/planning? » 3/10/2014 2:50 pm

Xavi
Replies: 159

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Are you sure you were applying the rules well? My recalling is that it was very difficult to lose members despite the reputation of the game....

PLAYING: Middle Earth using a homebrew system. Group of dunedain (+ 1 cleptomaniac elf) running around

PLANNING: BoL, dither in Lemuria with a couple of barbarians on a raid (unsure if moutain barbarians or deser ostrich riders) or testing the system in Middle Earth

General rules (Mythic) » Players roll everything » 3/10/2014 9:35 am

Xavi
Replies: 26

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That would work. I do that a lot in othe games.

A simpler system with only one stat for combat (no defence) would also work and beating the number of not would represent the hero winning the assault or being beaten by the opposition.

Either system works OK.

General rules (Legendary and before) » Magic » 3/10/2014 6:32 am

Xavi
Replies: 17

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Seems you cannot edit your messages (or I am too much of agrunt to be able to do so, at least )

What I will be doing next week with magic (because I know some of my players are magic nerds and will want to test the rules)

1. You need 1 requisite per magnitude. So a 2nd magnitude spell requires 2 requisites to work.
2. Oassed the point of required requisites, you can pile on extra requisites. Each extra requsite allows tyou to drop the cost 1 AC _OR_ diminish the difficulty level by 1.
3. 3rd magnitude spells grant you an automatic flaw. 4th magnitude spells grant you 2 flaws. The sacrifice of a nubile virgin allows you to bypass this effect.

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