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Alison’s ‘historic fantasy’ sword and sorcery game – ‘Goth’ – has been going from strength to strength. She’s run five episodes so far. The date is nominally around 210AD or so, but she feels free to divert from real history (both political and social) if it suits her setting.
Back in August I posted here about the first game, so I thought it was time to catch up. In the first game my PC’s adopted clan - the Barenstark (‘strong as a bear’) – had fought a stiff battle with a neighbouring Goth clan, the grey cloaked Wolf Clan, after Wolf had kidnapped the young daughter of our Reik (chieftain) and prepared to sacrifice her. My PC, Safrax, led a scouting party to Wolf’s main village and freed the Reik’s daughter, killing Wolf’s sorcerer in the rescue. In the battle that followed when the warbands of Barenstark and Wolf clashed, Safrax decapitated the Reik of Wolf and eventually Barenstark won the battle. (You will find a more detailed AP of this game in 'General Discussion', if you are interested.)
In the second game of this episodic campaign, Our aging chief, Reik Gadaric, called a moot of all the men of the clan to discuss what had just happened. Why had Wolf kidnapped his lovely young daughter Embla? Should Barenstark attack Wolf again with the strength of the whole clan to drive them far away? The Reik’s eldest son and presumed heir, Gutheric was most enthusiastic with this course of action, which surprised Safrax as Gutheric was not present at the battle or in the group that actually sneaked in to rescue his sister.
The meeting was cut short by news that a party of Goths was approaching. Slowly advancing on the camp was a small group of people from the gothic clans Eagle, Stag, and also Wolf! Eagle held lands further to the east of Wolf, and Stag further east again – not far from the shores of the Black Sea. The party was led by a woman called Asta, the recently bereaved widow of the Reik of Stag. She told a sad story.
The reason Wolf had kidnapped Embla was also the reason that Eagle and Stag had performed human sacrifice to Woden Allfather. Ard, a Goth priest fleeing from the east said that Persians were coming and laying waste to all the peoples that came across. The Persians were fleeing their homeland after losing out in a power struggle and were looking for a new home, and slaves. The priest said that the Persians were a curse from Woden for the impiety of the wandering Goths of the south. Only a human sacrifice of a noble would satisfy Woden and then help them defeat the Persians.
So, both Stag and Eagle had performed the bloody sacrifice required from one of their nobles, but Wolf had stolen Embla so they wouldn’t have to kill one of their own. But Ard the priest had disappeared, and the sacrifices had done no good. The Persians had smashed Stag, killed their warriors and their Reik, and enslaved any surviving Goths. They were now resting at the main Stag settlement before moving on to Eagle.
The Wolf spokesman – a massive warrior called Galt – offered apologies for the kidnapping of Embla. Reik Rhima of Eagle said that the only way to stop the Persians was for the clans to fight together. Asta of Stag said that the only warriors remaining were the ones they saw here, who had led her away when all was lost. “I beg that you help free my remaining people. Any who wish to stay with us and join Stag will be given land and honour. And we have many widows in need of husbands…including myself.”
In short order a band of warriors was assembled to join the mixed warband. Safrax and his closest friends formed a scout group, Filimer his best friend, Soas the Bowman, the huge warrior Cniva, and Wallia the Sneaky. Wallia was the best scout in Barenstark and he was training Safrax’s recently adopted son, Eloric. So Eloric came too.
On the way to Stag’s settlement, they were attacked by some Goth bandits – broken men without any clan. It did not go well for the bandits. On approaching the settlement they found it deserted, the bodies of the fallen rotting where they fell. Climbing a high ridge to look down into a neighbouring valley, the scouts found the Persian camp and the stockade where they kept the Stag slaves. They had to keep very quiet, not only because of the Persians but also because Asta had said there was a dragon under the hill. Every year they performed a ceremony to keep the dragon sleeping, but this year the Persians had attacked at the due time, so the dragon may be ready to awake.
A plan was quickly hatched – to attack just before dawn and catch the Persians asleep. Wallia and Eloric were to spot the Persian sentries so Soas and Gaut could use their bows to take them out. That night they slept for a few hours among the dead.
Safrax talked to Gaut of Wolf about the choosing of a new riek for Wolf. Apparently, it was proving difficult to find a successor to the man Safrax had killed. Gaut had been put forward by some, but he thought he had no chance. Gaut was very handsome as well as a big warrior, and Safrax suggested he put himself forward as a husband for Asta. He would probably become reik of Stag, as the people would want some continuity. (Safrax liked Gaut, and he seemed sensible. So, Safrax thought him a good match for Asta - if she would have him - to help rebuild Stag. And he was too good a warrior to lead Wolf, if Wolf wanted revenge.)
Just before dawn the attack went in. Wallia and Eloric went into the Persian camp first then escorted Soas and Gaut in. The Persian mounted scouts went down and a swift charge by the Goths took most of the Persians in their bedrolls. Wallia and Eloric freed the slaves from the stockade and Safrax told them to arm themselves with Persian swords. The widows needed no urging. The goth warriors tackled any knots of Persians who were forming up to fight together. They had no time to string their bows. Ard, the renegade Goth priest, was found among the Persians and swiftly dealt with. The slaughter was massive. Fourteen-year-old Eloric killed his first foe. Few Persians made their horses, and those that did rode east.
The Goth dead were collected but the Persians were left where they fell. As they left the valley that morning, Safrax and his men saw the dragon descend the ridge and feast on the Persian dead. It would sleep for another year, after such a big meal.
Last edited by Gruntfuttock (9/30/2025 2:15 am)
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I don't have much to add. On social media, I'd have clicked "Like" just to let you know your post had been read and appreciated. So, I guess I'll just have to say: Your post was read and appreciated!
I'm finding the setting intriguing, as I'm pretty unfamiliar with that era/area.
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It's a good time for setting games in. It's when the Goths first become a problem for the Romans. If you believe the traditional story of the Goths (written down in I think the 7th Century) they moved from Scandinavia and crossed the Baltic, and slowly moved to what is now Poland, before some moved on to the lands to the west of the Black Sea. There they farmed and also became pirates raiding the Roman (formerly Greek) coastal towns and cities of Asia Minor (now Turkey). They even occasionally went further and attacked the Romans in the eastern Levant.
They became a real problem a couple of centuries later when they precipitated the Roman collapse in the west.
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My wife Alison’s S&S game set in a historical fantasy take on the Goths of early Third Century AD is coming to a conclusion. I last posted here about the second game in this episodic campaign, but things have moved on since then. My PC, Safrax, has got involved in the romantic destiny of his firm friend Filimer, and the politics of the succession of the leader of his clan, the Barenstark.
The Reik (chief) of the Barenstark, Gadaric, was clearly nearing the end of his life and wanted to see his lovely young daughter Embla married. Filimer had loved Embla for a long time and she liked him. However, another suitor was Patza, who had the support of the Reik’s son, Gutheric. Reik Gaderic decided on a contest between the two suitors to decide who was fit to marry his daughter. (Patza hated Safrax, as he had stollen his childhood sweetheart when he had joined Barenstark some ten years previously – said sweetheart was now Safrax’s wife and had given him five children!)
The Reik set three tasks for the suitors to complete in competition with each other. Both Patza and Filimer could have followers to assist them, two warriors and a young lad to help carry supplies and to make and break camp. Filimer selected Safrax and the huge warrior Cniva. Safrax’s adopted 14 year old son Eloric would be the team’s servant. Patza chose a handsome archer called Inna and a grizzled veteran called Hanulf to accompany him, along with a plump lad who’s name I have forgotten.
Game Three was about the first two tasks. Firstly, the two teams travelled to a community of cave dwellers who were suffering a plague of giant rats (about the size of dogs). The two teams had to kill as many rats as they could and take the dead rat’s tails. The suitor with the most tails would win this contest. Filimer won this hands down, easily beating Patza. Also Safrax discovered that the headman the villagers all lived in fear of was actually a wererat vampire! The cave dwellers were overjoyed when Safrax cut his head off.
In the second task the suitors had to travel to the mountains (it was now early winter) and bring back a pelt of a snow wolf. The best pelt would win the contest. This proved difficult, as it snowed heavily, so heavily that there was an avalanche and Eloric had to save Patza’s servant who ended up buried in snow! (Patza seemed indifferent to the boy’s fate.) Searching for snow wolves, the suitors found instead a snow troll (yeti). Patza’s man Inna shot it with an arrow, which is when they discovered that the 7 foot tall man-beast was actually a baby, as a charging and enraged mother was far bigger! After running form mother and wounded child both teams agreed to abandon this task. However, Filimer captured two white rabbits and presented them to Embla as a gift on their return.
The second task was declared a draw, but the look on Embla’s face on receiving the rabbits showed who she favoured. Reik Gaderic said that if Patza won the third and final task leaving the scores one each, he would find a way to decide the winner.
Game 4 was about the third task and the spring marriage of Gaut of Wolf Clan to Lady Asta of Stag Clan, whereupon Gaut would become reik of Stag. Reik Gaderic said that the clan needed to bring suitable gifts to the wedding. Therefore, Patza and Filimer would sail the Black Sea to the Island of Achilles and bring back the Greek hero’s helmet, which was rumoured to be buried there along with much treasure.
The trip was uneventful with both ships staying in sight of each other and arriving at the island at the same time. A buried tomb entrance was discovered with several passageways leading down. Filimer chose one and Patza another. As it turned out the passages led to stairways that all led to the same chamber. The chamber was dominated by a huge statue of a seven headed serpent. There was no helmet in view, just murals of serpents and strange writing covering the walls. Filimer and Safrax advanced to study the statue to see if it gave a clue to the location of Achilles’s helmet. They found a heap of treasure left as offerings to the serpent statue which they scooped up, which is when the serpents on the walls became real and dropped to the floor and attacked the men. Patza retreated to the stairs as the statue also became real and began to attack the intruders.
The warriors fought and retreated to the stairs which Patza was already ascending. Inna however, paused at the foot of the stairs and shot arrows into the serpents to aid the others. Cniva was smashing some of the seven heads with his warclub as Safrax was bitten badly by a serpent, which was when the walls started moving and water began to fill the chamber – which didn’t worry the snakes at all as they were good swimmers! By the time they made the stairs the flow of water increased, and they had to race up to avoid drowning. Inna fell on the stairs and was deserted by Patza, but young Eloric hauled the big man upright and helped him up the stairs.
Back in the spring sunshine Safrax got his snakebite attended to and although he felt ill and weak he fought off the effects of the poison. Patza had lost his veteran warrior but he still had is servant and Inna – or did he?
“Come on Inna”, he ordered, indicating his boat.
“No. I don’t think so”, said Inna, who asked to travel back with Filimer.
Filimer and Safrax had brought out gold, garnets, sapphires and jet, but no helmet.
“Here’s a helmet”, said Cniva, who had found a tattered and bashed about old bronze helmet behind a boulder. It certainly wasn’t the helmet of a Greek hero, but it would do.
“Lost the girl again, eh?” said Safrax to Patza, unable to resist the jibe at his enemy.
On their return Filimer was declared the winner of the contest to win Enbla’s hand and their wedding would take place after the wedding of Gaut and Asta.
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