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I previously asked a question on whether anyone had a hack of playing BoL with Player Facing mechanics and the post seems to have disappeared, so here it is again! Luckily I kept all the responses and have repeated them below, with the comments from my last post on that thread.
Gruntfuttock wrote:
Personally, I'm not a fan. I like to roll dice too.
Me too, however as a GM I am thankful that I can offload some of my overheads.
Warlord of Lemuria wrote:
I find that style of play a bit odd. It is almost like solo play where I am the book. Am I needed at all?
From my experience of GMing rolling dice is only a fraction of what needs to be done.
CaptAdventure wrote:
Gruntfuttock wrote:
Personally, I'm not a fan. I like to roll dice too.
To me the emphasis on "player facing" mechanics seems to come from a distrust of the Game Master.
Which, to me, says you need to find a new gaming group, rather than seeking a different style of game mechanics.
I do know, however, that some GMs like player facing mechanics because it takes something off their already overfull plate.
Our gaming group is all player/GMs, all bar one prefer player facing mechanics and I trust them all implicitly.
SimonW wrote:
Venomous Filigree wrote:
Has anyone hacked BoL (or it's derivatives) to be player facing? What are peoples thoughts on a player facing BoL?
I haven't done it (but did consider it at one point) and it would be really easy to do in BoL. I would set out some ideas, but I can't be arsed (which is why I didn't do it before!).
Just as well I’ve now got my own first draft to playest!
Pit Fighter wrote:
Venomous Filigree wrote:
Has anyone hacked BoL (or it's derivatives) to be player facing? What are peoples thoughts on a player facing BoL?
I think it's a great idea (and something I endeavor to do with my own custom heartbreaker ruleset someday). If you want to see a good implementation of the style, feel free to check out the Symbaroum RPG by Free League if you haven't already.
Thanks, I’ve not got that one though unfortunately.
Online!
Our gaming group is all player/GMs, all bar one prefer player facing mechanics and I trust them all implicitly.
Ultimately, it all comes down to what the group is happy with!