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We finished up a 4 session playtest of Hador for Dicey Tales. Everyone seemed generally pleased with the setting. The game started with a group from 1936 being sent on an expedition to recover a meteor. Their plane runs into trouble off of the coast of Florida past the Bahamas. Next stop Hador. There were several tweaks that need to be made to the adventure and I need to add an express gun to the Dicey Tales firearms list. I'll be cleaning up the manuscript and sending it off with the players for further review, editing and a live playtest.
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"...and I need to add an express gun to the Dicey Tales firearms list."
Every game needs a .600 Express double rifle. Also, I know one of my players would try to talk me around to letting him have a black market anti-tank rifle - but he is a nutcase!
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theevildm wrote:
We finished up a 4 session playtest of Hador for Dicey Tales. Everyone seemed generally pleased with the setting. The game started with a group from 1936 being sent on an expedition to recover a meteor. Their plane runs into trouble off of the coast of Florida past the Bahamas. Next stop Hador. There were several tweaks that need to be made to the adventure and I need to add an express gun to the Dicey Tales firearms list. I'll be cleaning up the manuscript and sending it off with the players for further review, editing and a live playtest.
Cool. Thanks for popping in Jeff. Now we need to know about Carpathia and Sulan!
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