The Champions of Lemuria meet here.

You are not logged in. Would you like to login or register?



7/27/2014 11:02 am  #11


Re: My thoughts on BoL

Claybor wrote:

I see appeal as a bit of a weak stat that frequently gets overlooked and unused during character creation. I change it up a bit and call it Presence and have it encompass willpower as well. This gives each stat 2 facets which in many games are split up. I think it adds a bit of balance to the 4 stats.

Strength - Strength/Health
Agility - Agility/Dexterity
Mind - Intelligence/Perception
Presence - Charisma/Willpower
 

Very, very nice.
I really like that.
Quite an elegant approach to preventing any stat from being overlooked.
Consider it stolen : )

 

7/29/2014 9:01 am  #12


Re: My thoughts on BoL

nerosfiddle wrote:

Claybor wrote:

I see appeal as a bit of a weak stat that frequently gets overlooked and unused during character creation. I change it up a bit and call it Presence and have it encompass willpower as well. This gives each stat 2 facets which in many games are split up. I think it adds a bit of balance to the 4 stats.

Strength - Strength/Health
Agility - Agility/Dexterity
Mind - Intelligence/Perception
Presence - Charisma/Willpower
 

Very, very nice.
I really like that.
Quite an elegant approach to preventing any stat from being overlooked.
Consider it stolen : )

I like this a lot. I like Honor+Intrigue's use of Might, Daring, Savvy & Flair as well. I'm thinking a combination of Might, Daring, Mind & Presence could work really well.
 


Wealth can be wonderful, but you know, success can test one's mettle as surely as the strongest adversary.
 

Board footera

 

Powered by Boardhost. Create a Free Forum