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Cryptic writings of Lemuria » I Remember Lemuria » 6/02/2024 10:59 am

StMichael
Replies: 59

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Tonight, I start a brand spanking new Barbarians of Lemuria campaign. Several months ago, my Fate/Greyhawk campaign was winding down, and I put together a poll for my players with choices for our next campaign. I included BoL as an afterthought alongside several more fleshed-out ideas, because I knew it'd be easy to run and I was curious about the system. Damned if every one of my players didn't include BoL in their top choices. The only one even close to unanimous.
I'm pleased with the crew my players have come up with:
Nymox the Red: A red-haired, agile thief with a number of complications in his past. Lots of good work there. Played by a guy I introduced to this board, and who's been cajoling me to be more active here. Happy now, Paul?
Cownann the Bovarian: A Beast-Man from the Empty Lands. He wasn't born a beast-man, though - his family was bewitched and turned into livestock by an evil witch. His mother, now a cow, fed him her milk to make him strong enough to defeat the witch. It sounds weird, but he got the idea from researching folklore indexes. He's right, it's got that weird folktale feel. So I'm excited, because the little bit I've seen about beast-men indicates that they're legendary-ish creatures who may be involved in the next apocalypse. That'll turn heads.
Enhur is an elite guard from Halakh. We've worked out a background wherein Halakh used to be ruled by an avatar of the Sun God Zalkyr called the al-Pharosh. Several years ago, the last al-Pharosh passed on, but no new avatar has been discovered, leaving the city leaderless. The nobles of Halakh quickly discovered that, without a divine avatar overseeing the city, they were free to be as corrupt as they please. Enhur finds that the current rulers of his city have turned against those loyal to the al-Pharosh, and he has no choice but to leave Halakh and try to seek out the new al-Pharosh.
Laurits is a poet, a courtier, and a trickster from Satarla. He'd be at home in an episode of The Jinx, but he'd

General rules (Mythic/+) » Am I Missing Something? » 3/10/2024 6:14 am

StMichael
Replies: 3

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So, I set about making up my first couple NPCs for the campaign I'm starting in a few months, and I suddenly realized that there didn't seem to be any reason for NPCs to have an Initiative score. They act at pre-programmed parts of the round, based on their type (which I love), so... why would they need to roll initiative?

I checked the sample NPCs in the book, and they all have Initiative stats. What am I missing?

General discussion » If you aren't playing BoL.... » 2/25/2024 6:11 am

StMichael
Replies: 21

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I'm not running BoL... yet - but it's next. Right now, I'm running a Classic Traveller Spinward Marches campaign using Fate, that'll probably run another two-three years, at least; and Greyhawk, also using Fate, but that's wrapping up in just a few months. BoL was the near-unanimous choice for its replacement.

Animals and monsters! » Lemurian Bestiary » 1/20/2024 12:21 pm

StMichael
Replies: 5

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Very useful indeed! Especially since I'm planning to run by the seat of my pants...

Lands of Lemuria » Piandra? » 1/18/2024 6:35 pm

StMichael
Replies: 2

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A little late to the game, but I kinda like this one, of the equivalent Greek goddess, Tyche.


Greetings, this is where we meet. » Please Allow Me to Introduce Myself » 1/15/2024 8:38 am

StMichael
Replies: 5

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Hello, all. My name's Michael, and I've been gaming since the earliest days. One of my campaigns is winding down, and when I posed the question of what to run next to the group, they (pleasantly) surprised me by picking BoL. Bopping around the internet hunting down resources brought me here, and since I saw in another thread that you're looking to boost the site in anticipation of the new edition, I figured it'd be rude not to post.

I'm really looking forward to this. And I've got a player who's been looking to scratch a swords'n'sorcery itch for years now, unsuccessfully. I think this'll do it. And this is the first game I've wanted to run RAW instead of converting it to whatever generic system I'm favoring at the time in, like, a couple decades, so that should be an interesting experience, and free me up to concentrate more on campaign structure.

I'm really looking to invoke the feel of a series of short stories; doing things like starting story arcs in a new location without playing out the intervening journey (unless some part of the journey is going to be a story arc in itself) and asking the players for prompts at the end of an arc to inspire the next.

I'm gonna share a link here with my group; I don't know how many of them might be interested, but I'll be back.

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