Offline
I often play online RPG's on a site called Fabletop.(Link here:
Each player character has 3 attributes : Might, Agility, and Wisdom. The player has 7 points to distribute between these attributes, minimum score of 1, maximum score of 4. They also have what are called bonus traits. Most FT characters start with 2 of these, and can max out at 6. They can be loaded from a toolbar or, if the GM permits, can be custom made by the players themselves. But anyone who has played BoL will notice something oddly familiar with the format of these traits. Here are some examples :
Rogue:1-Stealth, perception, mobility, locks/traps
Holy:1-Enemy of Evil, religious vow
Nature:1:-Tracking, forest survival, wildlife
Where have we seen this before?
Further indications can be found in the site designer's profile :
"Inspiration for the Fabletop system came from many story-centric RPGs with light-weight rules. Many are available as free PDFs.
Last edited by Baragon (12/19/2022 9:46 am)