General rules (Mythic) » Announcement! » 7/01/2014 6:34 am |
Amazing. Looking forward to the kickstarter!
Weird lands and forgotten islands » Medieval Dark Fantasy Session » 6/09/2014 5:36 am |
Thaks for sharing. Sounds like you had fun! :D
We have not played with so many rabble yet. We have gone for 15 rabble against a group of 4 so far and they were not much of a challenge even if they scored a few damaging hits. What would you all consider to be a number that is creally challenging but not totally overwhelming for a standar warrior group?
Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » H of H Review » 6/04/2014 8:23 am |
Actually if you are a medieval history buff you get the creeps with D&D
Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » H of H Review » 6/03/2014 3:40 pm |
Not having read HoH myself, I was unaware of that statement at the start of the book. That statement in the book clears it. Thanks.
In general I (and my troupe) prefer games that are based on historical or semi historical settings to have characters that are representative of such settings. There are 2 women in my gaming table and they tend to be the contrary of what you say: they hate when they are told that they can play characters that they feel unrealistic in "historical" settings because of modern sensibilities. The rest of the troupe feels the same. We try to play the setting we are in, not the modern world displaced to a fantastic land.
Failing to find great a high presence of warrior women images and characters in a rulebook about the Greek myths and being against gender equality in the XXIst century are two extremely different things. I would be wary to leap between the 2 statements so easily.
Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » H of H Review » 5/28/2014 4:27 am |
I saw quite a few images for women in ars in the images shown. Yes, amazions are a stapple of the Greek myths, but they are extremely localized. In most stories they are not around. Women in the myths tend to be (versimplifying but you get the idea) either objects of desire or bad sorceresses if they are a protagonist. Or godesses. Most women are not relevant from an adventure-friendly point of view and as such I am surprised to see more than one representation of them armed and equiped for combat. As witches for sure, and as rulers (or attractive items of desire), but as usual adventurers? I have more difficulty reconicing myself with that idea. This is why I made that comment A full amazon party? yeah sure! WEomen being usual members of a war party in Attica or Thessaly? Not likely. I am sure this does not detract from the product, buit I found it somewhat odd.
General discussion » BoL character sheets for Roll20 » 5/28/2014 4:21 am |
HTML is the code of internet forums, so you are likely to have seen it. Thinks like using [ b ] for bold and [ i ] for itallics. CSS escapes me completely as well. BOL Should be easy to program, since it is basically 8 numbers, 3 derivative totals and some additions to it (virtues and flaws, and equipment). Not very complicated compared to other character sheets. being a programming analphabet myself I cannot contribute more than that, though. Thanks for the info on roll20 in any case
Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » H of H Review » 5/26/2014 9:25 am |
Yup, saw that. It looks good, even if it has more amazons than what I would expect in such a setting. I was aiming more at the general physical product than its content here. Durability, ease of reading, distribution of images.... that kind of thing.
Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » H of H Review » 5/25/2014 11:07 pm |
Nice review. Hoplites were not elite warriors of Greece but *the* warriors but apart from that it sounds solid. I miss an auxilia (medium infantry) and a psiloi (light infantry) career path there, but then I am a sucker for this types pof distinction and the BoL engine does not need them. Since it is supposed to be a hero-oriented game in the Micenic period they can be all bundled in Soldier without problems
I like the new ideas introduced for heroes (the faith mechanics, Fate and Cleos) and the mass combat rules for infantry and ships sound really cool. The whole cults sections seem great.
The chariot rules seem to be somewhat weird, since chariots were not used for raming in greece but as taxi services (move in with a chariot, dismount, fight on foot, move out with chariot when you want to stop fighting). I think I heard you say khopesh for weapons but I hope you said kopis. The author generally seems to know what he is talking about in other sections and I doubt he failed here.
I found it funny to hear the Greek god and character names with an English accent.
The only thing I missed is a review of the actual book. Durability, layout, font size, words per page... and a review of the internal artwork.
Nice review. Thanks for sharing
Weird lands and forgotten islands » Firefly » 5/10/2014 2:33 am |
Firefly is frontier stuff along the lines of wild west stories mixed up with spaceships. It is a light mood series. Not long since it was cancelled, but the movie they made creates a good finale for it all, so it is not one of these series that was left to die an ignominous death mid-story. Worth a look I would say.If you like quite cheesy action series
Weird lands and forgotten islands » Firefly » 5/09/2014 2:59 pm |
Very nice hack. I like it. Congratulations. Maybe some info on how to handle ships would be appreciared, but appart from that I think it can work perfectly as written The character sheet is also really nice. I just would remove the 2 blank pages so it is shorter (6 pages) but that is me.
Testing the edit function.... YAY!