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Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » Dicey Tales Mythic Edition available on DriveThru » 9/17/2023 3:47 am

[I posted this on Big Purple today, so I thought I might as well post it here.]
If you find that Everywhen is not to your taste when it comes to running BoL Engine games outside of the original’s Lemurian setting, then you might find the new edition of Dicey Tales is worth checking out.
I backed the kickstarter and have had a copy for a while, and it’s a great piece of work. It includes all the BoL mechanics, so you don’t need a copy of BoL as well – it is a complete game. It is mainly a rewrite of the previous edition of Dicey Tales, but now updated to the latest edition of BoL and incorporating extra material, including a bestiary of real-world animals, as well as monsters and creatures of legend.
And as it’s standard BoL, it is modular, and you can incorporate some of the material into Everywhen games, and vica versa with no difficulty at all. For example, I prefer the chase rules in DT to those found in EW, so I now use those in EW games rather than the over-complicated Challenge Dice rules in EW.
You can find it here:

General discussion » Sword & Sorcery Codex is Published!!! » 9/04/2023 3:49 am

Your wife is on my wavelength. I think that everytime I'm temped by something else.

General discussion » Sword & Sorcery Codex is Published!!! » 9/03/2023 3:01 am

Wow! Sounds like you are having a blast with the Witcher.

I'm still in the middle of a run of Victorian monster hunter games at the moment. However, looking at the Codex I've been playing around with the idea of an 'anti-Conquistador' game. Basically a setting where the pseudo-Spanish haven't done so well as in real life ('cause Mesoamerican magic?) and are confined to their coastal colonies, licking their wounds. PCs will be warriors from various pseudo-Mesoamerican polities - or rogue colonists with local friends - who can trade with the incomers, fight the incomers, or ignore them as the situation in any particular game dictates.

I do like the smell of burning slowmatch in the morning.


General discussion » Sword & Sorcery Codex is Published!!! » 9/02/2023 3:56 am

Sigulf, how's the BoL Witcher work going? Is 'Witcher' a career or a number of appropriate boons/flaws?

Everywhen rpg rules and gaming » Everywhen now on Bundle of Holding » 8/22/2023 1:00 am

If you haven't got Everywhen yet, but were always meaning to pick it up, it is now on Bundle of Holding:

Everywhen (

General discussion » Sword & Sorcery Codex is Published!!! » 8/10/2023 11:51 am

Finally the wait is over! 

Sword and Sorcery Codex - Garnett Elliott |

BoL has needed something like this for a while. It's a big, thick wodge of S&S goodness.

General discussion » Sword & Sorcery Codex - Ur pdf » 8/04/2023 8:52 am

[I originally posted this on the BoL page of MeWe - earlier today. It suggests a possible campaign resource for the Everywhen/BoL Sword & Sorcery Codex, which should be available soon.]

If you are excited about the soon to arrive Sword & Sorcery Codex, you might be wondering what you will use it for. So if you have no firm ideas the following may be of interest.There is a post on Big Purple where someone asks if anyone has any opinions on a pdf available on DriveThru – ‘UR: Sword & Sorcery, Apocalyptic Bronze-Age, Campaign Primer’.

This is right up my street, so I looked at the generous sample on DriveThru. Ummm…

Ladygolem replied to the OP with a negative impression.

One thing they said I both agreed and disagreed with:“The setting isn't terrible in and of itself but is terribly generic - it suffers from a big information density problem. Why waste page space describing the civilisation of Akamati if you're just gonna tall me they live by a big river in the desert, build pyramids, are ruled by death priests, etc etc? The world chapter doesn't tell you anything you're not already picturing in your head from reading "There's fantasy Egypt at war with fantasy Babylon. Fantasy Phoenicia, fantasy Minoan Crete and fantasy Sparta are caught in the middle". To me, that's a waste of page space.”

Ladygolem has a point. This pdf is over 200 pages long, and a lot of it is stating the bleedin’ obvious. I agree that if Howard’s Stygia can be summed up as Egypt with BFSnakes (and I think it can – at least before players start actually playing) then going into great detail about your fantasy Egypt where most of it is exactly the same as Ancient Egypt but with different names? And why 200 pages? Is that what people think is the only acceptable way to write?

Where I disagreed was where Ladygolem said, “The setting isn't terrible in and of itself but is terribly generic…” - err, so what?

A poster called Balbinus once said something very true, to the eff

General discussion » Dicey Tales » 7/19/2023 6:08 am

Replies: 21

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I'm sure you won't be disappointed. Please tell us what you think of it.

Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » Honor + Intrigue: Tome of Intriguing Options Kickstarter » 7/06/2023 12:38 pm

Agreed Sigulf - the more BoL engine games the better, I say.

Due to the modular nature of most BoL engine games, if there are elements you enjoy in a game you won't play, you can probably pluck it out and add it to your favourite BoL engine game without much trouble.

General discussion » Dicey Tales » 7/01/2023 11:01 pm

Replies: 21

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My copy arrived yesterday - it looks lovely!

And now I want more; 'Welcome to Gamboa' can't arrive too soon for me.

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