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Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » Carpathia Update » 6/27/2017 2:45 pm

Kathulos
Replies: 32

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Gruntfuttock wrote:

theevildm wrote:

Carpathia will fall under Dicey Tales: Mythic Edition as a sourcebook.

As of today, the Dicey Tales rules manuscript is completed. I anticipate Dicey Tales to hit the virtual shelves in April, followed closely by
Dicey Tales presents: Carpathia
​Dicey Tales presents: The Lost world of Hador
and ​Dicey Tales presents: Legends of Steel (Revised & Expanded)

Jeff
 

​This was Jeff's last word on Carpathia, and as there has been no word on DT Mythic either for some time, regretfully I think both may be dead! I've played the hell out of Dicey Tales Legendary Edition, and of course we still have that (and it is not too difficult to do a homebrewed Mythic update to DT).

However, I was really looking forward to Carpathia, as I thought the genre was a really good fit for BoL. I'd snap it up in an instant if it appeared, but I fear we will never see it.

I'm afraid you are correct. Which, to me, really sucks. (No pun intended.)
Every since I first heard of this I have watched the old Hammer Horror films in a different way. Thinking about how to stat out the various characters and describe the mood and settings to my players.
Hopefully, someday, this will be revived and we can have it in our hands, but I regretfully doubt it.

 

 

Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » Carpathia Update » 6/26/2017 1:27 pm

Kathulos
Replies: 32

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It's almost July 2017
Should we consider this project dead?

Dicey Tales, Dogs of War, Honor + Intrigue, etc to be discussed here » Carpathia Update » 12/14/2015 3:02 pm

Kathulos
Replies: 32

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theevildm wrote:

Carpathia will fall under Dicey Tales: Mythic Edition as a sourcebook.

As of today, the Dicey Tales rules manuscript is completed. I anticipate Dicey Tales to hit the virtual shelves in April, followed closely by
Dicey Tales presents: Carpathia
​Dicey Tales presents: The Lost world of Hador
and ​Dicey Tales presents: Legends of Steel (Revised & Expanded)

Jeff



 

Jeff, thank you for this information. I look forward to purchasing each of these as they are released.

Weird lands and forgotten islands » The Antideluvian World » 7/21/2015 5:14 am

Kathulos
Replies: 11

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Gevrin, thank you for uploading that file!
Excellent material and creatures to add to my homebrew setting and for adding to the offical setting.

General discussion » Mythic Hardcopy » 4/16/2015 3:10 pm

Kathulos
Replies: 26

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Got my order in today for my hardcopy. The only downside being the shipping time.
Still, looking forward to getting a game up and running.

I forgot to put this in, and I consider it an oversight on my part.
Due to a failure on my part to fill out one of the updates, I had to directly contact Filigree Forge in order to get my code for my copy of Bol:M.
They were quick, prompt, and exceptional in their customer service and resolving the matter.
So a shout out to anyone and everyone there who who worked to make everything right. Thank you.

 

General rules (Mythic) » Potions that heal? » 4/13/2015 7:52 pm

Kathulos
Replies: 5

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Wizard Lizard wrote:

Kathulos wrote:

I really have no problem with a potion that heals all LifeBlood loss. But such an exliar needs to be rare, composed of ingrediants that are almost impossible to aquire, and be an all or nothing. By that I mean you cannot sip a small portion of the exliar and achive a partcial effect. To be effective the entire contents must be taken at one time. Also, if I were to use such a thing in my game, it would not be effective on those who had dropped below zero LB. The best it could do would be to bring them to zero, with no need to stabilize.

So a Mythical or Legendary potion? What if its effects caused great pain because of the quick regeneration? Or maybe it heals you in an hour during which you get very trippy, or something like that.

 

I see it as something that speeds up thr healing process of the body. So that if thr person is above zero LB at the time it is taken, thr person is exhausted and while at full LB, will still need to rest the same amount of time as they would under normal healing conditions. If they were below zero LB, the potion brings them to exactly zero LB, stabilizes the persons, and allows them the chance to continue healing just as normal. However, in both cases they cannot be assisted by any form of medical aid because thry are physically healed.

General rules (Mythic) » Potions that heal? » 4/12/2015 9:58 pm

Kathulos
Replies: 5

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I really have no problem with a potion that heals all LifeBlood loss. But such an exliar needs to be rare, composed of ingrediants that are almost impossible to aquire, and be an all or nothing. By that I mean you cannot sip a small portion of the exliar and achive a partcial effect. To be effective the entire contents must be taken at one time. Also, if I were to use such a thing in my game, it would not be effective on those who had dropped below zero LB. The best it could do would be to bring them to zero, with no need to stabilize.

General rules (Mythic) » Mythic is looking great! » 2/17/2015 3:20 pm

Kathulos
Replies: 37

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Venomous Filigree wrote:

Mruf wrote:

When shall we see creature cards, additional adventures and the rest of the impatiently expected addenda?

Shall we stop concentrating on the physical books to start working on the above...? ;)

No! First print versions and then the add-on's!

 

General rules (Mythic) » Mythic is looking great! » 2/16/2015 7:52 am

Kathulos
Replies: 37

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Downloaded the pdf last night. And while I have not thad thre time to give it an extensive read through, I have to say that it looks wonderful! The art, especially for the creatures, is beautiful. When I get home from work I'll be starting the read through.
I do have a couple of questions though.
1, How long, if only a rough guess, before we have the print version?
2, Why wasn't a full map of Lemuria included in the book?

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